It was a sad moment, when a disagreement of loot distribution led to the loss of a raider and a guild officer. This event can prompt us to review our loot system and seek, as adult players, to improve those loot system rules. The existing rules were put in place after a similar episode - ages and ages ago! As Guild master, I am choosing to encourage us all to review them. After all, it is a very different game environment (with Blizzards own changes) and IA has quite different raid team members who should quite rightly contribute to improving our guild's game-play and culture. After you take the time to review the Loot Rules on our Information Page, please take the time to use this space, and our Facebook page, to "politely" discuss two things:
1. Should we change any part of our loot-system? Yes or No
2. If "yes", then how?
As always, we must all commit ourselves to work at applying the rules in a consistent manner that supports our guild's progression within the game and to safeguard the aspects of our valued in-game guild culture.
The raid member left, due to having rolled on the loot, was not allocated the loot as it proved to be in the Raid Lead's best judgement better suited to another raider. Discussion was had about the other raider's need of a replacement item prior to the boss fight. Discussion was still happening when the roll was called for. Discussion continued and, in accordance with our raid rules, the Raid Leader made the call and opted to allocate the loot the raider who had been previously identified as requiring the upgrade of the item.
The item was declared to be Best in Slot for the class of the other raider and the item was, therefore, not distributed in accordance with the roll - but in accordance with the decision of the Raid Leader as to whom would derive most benefit in terms of raid progression.
As GM, I upheld the decision; as it was made in accordance with the loot rules and the discussion had been open and the judgement was not made without consideration of the item's stats and the two raiders.
Last edited by <Faythe> on Sat Mar 21, 2015 5:38 am; edited 1 time in total
Ok Ty for the clarification. Think the right procedure was followed. But perhaps more clarity around need and intentions around loot allocation was needed before boss. However hind sight is 20 20. Ultimately right call was made. Think the adult thing was to give said item to main tank who really needed it....everyone pass on it......that was the right thing to do. And when we can't make the adult decision...raid leader has to.
Firstly i want to say you guys as officers do an awsome job. raid leading, organising, pulling the guild together, bringing your life skills and talents to the guild that blizzard cannot provide/desgin into the game and puts emphasis on players like yourselfs in order for the guild to see the raiding content. Thank you.
Regarding the Officer Distrubtion rule I think it should only apply if the said player(s) is hindering the guilds progression in such a way the guild relies on that person where it is due to gear being the main problem. (eg. a tank needing a better weapon for more tps so the damage dealers don't pull agro.)
That being said notice should also be given to the players in the raid before we pull the first sets of trash or boss starting the raid that if xx item drops that it will go to xx first for reasons that it is needed in order for the guild to progress or other suitable given reason that is detramount to the guild that said player should have such item.
I understand there are players out there that seem to roll on items that have stats that arn't for there playing class/spec. Those players should know what stats are needed for their class/spec but sometimes there are differences of opinion and i think there better solved via a /roll but thats just my opinion.
Items will drop again.
As long as we encourage each other more, help each other out and be a team with a positive attitude everyone will eventrully get the item(s) they desire.
Lets just keep it simple and stick with world of warcraft's current role system.
Highest number out of 100 wins.
A recent suggestion from Ðm:
available at www.curse.com
This mod has some great write ups
it does all I mentioned ["award points to those in raid for showing up . award points to those in boss fights ect.... and then when loot dropped it would raise who has points and deduct them accordingly."
If I read it correctly when a drop occurs it displays to the officers who needs it and lets them vote anonymously who should receive the gear.
or you can always go old school and give the gear to who needs it and contributes